I’ll be at GenCon Indy this week. I’m sharing space with Jim Zub (Skullkickers, Avengers: No Surrender, Wayward) at booth 1649 in the exhibit hall. It’s a huge place, so here’s a map:
We’ll have loads of merchandise, including Planet Mercenary books, Seventy Maxims books, and of course Schlock Mercenary books, including the latest volume, Random Access Memorabilia.
I’ll also have a portfolio containing close to a hundred pieces of original Munchkin: Starfinder artwork, some of which will be available for purchase.
(We won’t have copies of the game, but if you bring your copy to the booth I can deface it.)
And speaking of Munchkin: Starfinder, I’ll be playing the game at the Worldbuilders charity event on Friday evening, and I’ll be hanging out in the Munchkin Tavern on Saturday.
Here’s my full schedule of events OUTSIDE booth 1649.
- 10:00am, Austin (Downtown Marriott, 2nd floor)—Crafting Humor for the Page (a solo presentation in which I unpack my joke-refinement toolbox for you, and explain how this stuff works)
- 10:00am, Ballroom (Downtown Marriott, 2nd floor)—Writing Excuses recording sessions (including one with James S.A. Corey of THE EXPANSE)
- 4:00pm, Atlanta (Downtown Marriott, 2nd floor)—Urban Fantasy, Why So Serious? (I’m moderating a panel discussion)
- 6:00pm, Rooms 9 & 10 (J.W Marriott Ballroom)—Worldbuilders Party
- 12:00pm, Atlanta (Downtown Marriott, 2nd floor)—AMA (“Ask Me Anything”) with Howard and Sandra (come and ask us anything!)
- 7:00pm, Munchkin Tavern (Tavern on South, 423 W. South Street) — Signing and sketching and stuff
If you catch up with me at the booth, you may get to watch me draw Schlock Mercenary comics. I’m bringing a week of scripts with me (the week of August 26th through September 1st,) because this is how I go for eighteen years without failing to update.
The Kickstarter for Munchkin Starfinder closes on Thursday. If you’re just hearing about it now, that’s okay. The project was on an accelerated schedule, and the Kickstarter is only ten days long. As of this writing we have two of those days left.
Along with the usual stretch goals, there are some social media goals associated with this project¹. If just 27 more people become Munchkin Starfinder fans² on BoardGameGeek.com, a Kickstarter-exclusive card will be added to the “I Want It All” box. With a few more Facebook shares³ there will be a digital Christmas card, suitable for at-home printing, shared in an upcoming backers-only update. This means that if you’ve already backed the project, Facebook and BoardGameGeek are places where you can increase your loot without spending more money.
If you haven’t backed the project yet, consider this your penultimate notice (at least from me.) I’ll post again Thursday morning, and I think there will be a nice essay from me about the technical aspects of creating a new art style for a Munchkin deck.
¹ I’d never seen social media stretch goals before, but I totally get why they’re there. It’s a cool concept.
² It took me forever to figure out that to become a “fan” on BoardGameGeek you click the little heart button between “log play” and “subscribe.”
³ Specifically, share this.
The Munchkin Starfinder project launched Monday afternoon over at Kickstarter, and has already funded and blown past the first two stretch goals. I illustrated the cover and the cards, and aside from the fact that it was huge fun, I am psyched have gotten to contribute to the Munchkin product line¹.
This project is on a very short timeline. It closes in just ten days, on November 2nd. I’m confident that Steve Jackson Games will be printing enough of these that you won’t be required to participate in the Kickstarter to someday buy them, but Munchkin Starfinder will ship to backers before it shows up in stores.
¹ The full product line is large. Fortunately, you don’t have to buy all of it to enjoy it. In fact, if you’ve never played before you can absolutely make Munchkin Starfinder your very first Munchkin set.
Steve Jackson approached me at GenCon Indy and asked whether I’d be interested in illustrating a Munchkin deck. Oh, and if so, when I might have the time for it? My answer, paraphrased, was “yes,” and “I will make time.”
That was late August. I made a whole bunch of time I didn’t even know I had the materials for during September and October, and for contractual reasons I spent that entire time referring this very exciting gig as “super secret project.”
Today I can finally point you all at Munchkin® Starfinder and say “I helped make this.¹”
The cover art is a riff on the cover of the source material, Starfinder, the brand-new sci-fi+sorcery RPG from Paizo:
See what I did there?
The cover was one of the very first illustrations I did for the project². I can only take credit for the line art—the coloring and layout is someone else’s work, and they did a brilliant job of taking my riff and sticking the landing. It’s beautiful.
Steve Jackson Games³ is Kickstarting this project on October 23rd. Don’t tell me how you can’t wait. The 23rd is close enough that it might as well be now. I have been waiting since August 20th.
¹ My contributions, specifically, are the line-art. I don’t know who is doing the coloring, but they’re crushing it.
² A very clunky version of this cover was my “audition.” I’m quite pleased to tell you that my contract prevents me from showing it to anyone at this time.
³ Got questions about the game? You should take those questions to Steve Jackson Games, because I don’t know anything useful.