My friends at TypeCastRPG¹ are hosting a streaming AMA with me at 9pm Eastern on July 28th. You can post questions into the chatroom, so if you’ve ever wanted to ask me something, this is your opportunity.
Aim your browser at twitch.tv/typecastrpg, and have questions ready!
¹Ordinarily we play D&D on Tuesday nights, but one of our players is sick.
Last week’s episode of TypeCastRPG was heist-themed. We stole the sleeping giant Ghubrak from a museum, strapped him up with a sailcloth and a magical engine, and then got ourselves excreted from the gut of Ryncardia.
Tonight’s episode promises to be less heisty. I think it’ll begin with the landing of our extremely makeshift airship, but I don’t know what adventures will face us after we debark¹.
Tune in at 9pm EST, twitch.tv/typecastrpg, and join us as we find out what happens next.
¹ De-back? Unshoulder?
Tonight on TypeCastRPG we’ll be attempting something new. We’re going to work some game mechanics from the LEVERAGE role-playing game into our D&D 5e session to role-play a heist.
Our Goal: to free a comatose giant (one of the gods of Vaeron) from the clutches of the people who are about to purchase him at auction, and then mine his body for magical materials.
Our Resources: A couple of allies, a paltry assortment of level-appropriate magical gear, and an artifact that lets us speak to the gods…
Our Team: five 7th-level characters.
In Leverage-speak, they are:
- HITTER (the Paladin)
- HACKER (the Necromancer)
- GRIFTER (the Cleric/Bard)
- THIEF (the Rogue)
and of course…
- MASTERMIND (the Druid, wearing a tiara that gives her an INT score of 19)
(If we can live up to this image, it will be epic)
Join us tonight at 9pm Mountain!
Hopefully I’ll have enough brain-cycles to role-play some proper grifting AND to crank out some fun session art.
TypeCast RPG, which I haven’t blogged about in a while, is still a thing I’m doing on Tuesday nights. It’s a D&D 5e game set in a world of flying cities which are built on the backs of sleeping alien gods.
Join us! Now that we’re doing it remotely, instead of in the studio, everybody has room to flip open their laptops and participate in chat, so it’s quite the multiple-medium experience.
Oh, and there’s a live art-cam, too. Watch me use Copic markers, and sometimes even the Copic airbrush, to do stuff like this just as quickly as I can:
Follow and subscribe at twitch.tv/typecastrpg, and keep us company while we play an intensely social game while being very socially distant.