Tag Archives: Typecast RPG

TypeCast RPG Tonight!

It’s Typecast RPG Night¹.

Last week we discovered that Vaeron’s cloudscape civilization—massive flying cities kept aloft on the backs of dreaming gods—is kept intact at a price: human sacrifice is what keeps the dreamers asleep, and if they wake up, they’ll destroy the world².

At least, that’s what we’ve been told…

I don’t know how tonight’s session will go, but I think one of our activities will be deciding whether or not to burn it all down.

The show starts at 9pm Eastern, and in addition to all the fun role-playing from Dan, Brian, Mari, and me, there’s an art-cam! And I now have some markers that do GLITTER. 

Join us!³ Follow and subscribe at twitch.tv/typecastrpg!


¹ Assuming “Tonight” is Tuesday night, January 21st.
² Yes, we’ve all read and been influenced by “The Ones Who Walk Away from Omelas,” by Ursula K. LeGuin.
³ If you watch the live show, you can participate in chat and suggest things for me to illustrate.

Typecast RPG: The New Season Begins Tonight!

A new season of Typecast RPG begins tonight¹. The party must leave the snowy wastelands (which we all hated) and pay a visit to the Verdenfleet (which hates all of us.)

There will be big changes for some of the characters, including a bit of apotheosis-justified retconning.

Dungeon Master Dan Wells and I discussed my bard’s character last month, and have determined that I play him more like a cleric. So, instead of leveling from Bard 4 to Bard 5, or Bard 4 to Bard 4/Cleric 1, we’re using his meeting-with-deity from the end of last season to justify leveling him from Bard 4 to Bard 3/Cleric 2.

The show starts at 9pm Eastern, and in addition to all the fun role-playing from Brian, Mari, Ethan, Charlie, Dan, and me, there’s an art-cam! And I got some markers that have GLITTER.

Join us! Follow and subscribe at twitch.tv/typecastrpg!


¹ Assuming “Tonight” is Tuesday night, January 7th.

Snake People With Snakes For Butts

During last night’s episode of Typecast RPG¹ I asked our DM, Dan Wells, to clarify the “snake people with snakes for butts” thing from last week.

His use of the word “calipigia” improved the imagery quite a bit. 

ABOVE: The audience helped us name her “Asspen Calipigia”

You can watch the whole episode on Twitch (including the after-show) via this link until December 24th. It’ll have a permanent home on the Typecast RPG YouTube channel, but without the after-show.


¹ Twitch only archives our content for two weeks. The Twitch links in this post will go stale, and I’ll probably forget to clean them up, so here’s a footnote in advance to say oops.

Streaming the Art while Rolling the Role-Play

Tonight at 9pm Eastern I’ll be playing D&D over at twitch.tv/typecastrpg¹, and we’ve got the art-cam working beautifully. 

You can watch me create masterpieces² like “snake-men with snakes for butts” in real-time!

(No, that’s not an actual creature from the game. That’s what the lying, trap-setting NPC who wanted us to get eaten by ophidians said the ophidians looked like.)

Tonight the party is deep in the icy cave-city of the ophidians, and our goal (at least as I understand it from last week) is to steal the airship macguffin³ before the necromancer and his army of undead can steal it. None of us want to be trapped in this snowy wasteland. We’ve got a world to save⁴.


¹ Typecast RPG is Charlie Holmberg, Brian McClellan, Mari Murdock, Ethan Sproat, Howard Tayler, and Dungeon Master Dan Wells.
² This landscape, inspired by one of the characters’ love interests (a felinoid named “Sunrise on the Curve of the Horizon”) is closer to being okay fine also not a masterpiece.
³ The GODS OF VAERON setting we’ve created features sleeping gods who drift through the sky with cities on their backs. They fly via the magic imbued in something called “Xephyrite,” and their bodies are mined for it.
⁴ Should the flying gods wake up, not only will the mining operations cease, but also about half the world will die in assorted disasters. Our party of adventures thinks we might be helping that NOT happen. We could be wrong.