Tag Archives: Schlock Mercenary

Me, Tolkien, and G.R.R.M.

A couple of weeks ago someone told me I was being quoted in Civilization VI, but I couldn’t spot the reference. This morning someone again pointed me at the play-through video, right to the the 8:20 mark, and it’s true, I was quoted in Civ VI.

I talked about it a bit on Twitter.

civ6quoteshowardtayler-cropHere’s a crop from the graphic that accompanies the moment where Sean Bean totally reads some dialog I wrote.

Funny thing: I didn’t remember having written that line. I had to Google it, and fortunately it appears in the comic during the years where transcripts are searchable.

schlock20050105-blog

I didn’t ask for this placement, and I wasn’t paid for it¹. It’s what we call “fair use,” and “awesome.” Something I wrote eleven years ago resonated with the developers of Civilization VI, and so they quoted it² in their game.

“Me, Tolkien, and G.R.R. Martin… we’ve all written dialog for Sean Bean.” —Me


¹If the fine folks at Firaxis would like to comp me a copy of Civilization VI, I will happily accept. It’s on my Christmas list…

²The way in which they used that quote gives it a different emotional impact than the three panel strip for which I originally wrote it. And this is why fair use is so important for the growth, development, and evolution of human culture.

 

Coin Pre-orders Opening Soon

We’ve been wanting to make some new challenge coins for a while now. Our hope is to have at least two designs done, die-struck, and delivered in time for Christmas.

This is the first one. It’ll be simple struck brass, with an antique gold finish. No colors, no resin domes, just metal.

m70-coinproof

I love all the coins we’ve made, but this design really speaks to me. I look forward to having this in my pocket, serving as a reminder that I’m allowed to make mistakes.

The second coin we’ve planned is the Bristlecone ship coin, similar in design to the previous ship coins we’ve done. It’s not done yet, so no pictures.

Watch this space. Pre-orders will open soon, perhaps as early as next week. The coins will be $10 each, plus shipping.

 

Force Multiplication is in The House

Sandra and Keliana ushered a couple of pallets of books into the Hypernode Warehouse late last week. This is the first time we’ve taken delivery of books when I haven’t been there to crack open the first box and huff the concentrated scent of new books.

Keliana Tayler, with stacks of boxes full of thousands of books
Keliana Tayler, with stacks of boxes full of thousands of books

The warehouse isn’t particularly exciting, and is downright deficient in terms of how photogenic it is. These aren’t the reasons why I do book sketching at home, but they certainly add weight to the argument.

On Friday, Sandra and Keliana hauled a big stack of boxes into our front room (which is now a bit larger with the absence of a 117-year-old piano¹) and set up my signing and sketching station.

Our front room, classed up with a raggedy folding table and stacks of boxes.
Our front room, classed up with a raggedy folding table and stacks of boxes. And a popcorn bucket.

I haven’t gotten started on that part of the project yet. I’ve got about three months of outline to nail down, and then three weeks of comics to script, and then I’m allowed to start work on signing and sketching.

That probably means Tuesday².

We’ve said that your pre-orders for Force Multiplication will ship by July 25th. The odds are pretty good that we’ll beat that date. I like having the wiggle room, though. It lets me pace myself, and my hand, which seems to wear out faster with every book release. Slow and steady may not actually win the race, aphorism notwithstanding, but it does ensure a healthy finish, and I’m quite happy to settle for that.


¹I should blog about that. It’s a poignant story, and worth more than a footnote.

²Most of the work on the outline is already done, furiously hand-written in my sketch book. I need to transfer it to a nice CTRL-C/CTRL-V medium so I can make sure all the bits are in the right order.

 

Force Multiplication, and Death by Cliché

We just got word that our pallets of Force Multiplication: Schlock Mercenary Book 12 will be arriving sometime “in the next week or so.” If you want your copy shipped soon, now is the time to place your order.

A great many of you have already placed your orders, and are reading this and asking what OTHER book you can maybe order. Well, as it happens, my friend Bob has a book out! You may remember Bob from his guest-review of Hardcore Henry. That’s his blog style, and while it’s not the same as his literary voice, the snark does shine through.

DeathbyClicheDeath by Cliché is Bob Defendi unchained. It is the story of a game designer who attempts to sneak out of the worst role-playing session ever, and ends up in the game itself, starting with a room “lit by flaming brassieres.”

This may be misleading. Death by Cliché is not full of puns and dad jokes¹. It’s a funny, frightening, poignant, and exhilarating exploration of a world in which RPG clichés and sloppy game design are the governing principles, the unseen hands pulling the strings.

UPDATED TO ADD: My 21-year-old daughter and 13-year-old son both grabbed copies² from Bob last night. Five hours later—FIVE HOURS LATER—they both got grouchy when we insisted that it was time for lights to be out so the old people in the house could go to sleep.

Which is to say that my review may not have gushed to the level that this book deserves for some readers, including a junior majoring in illustration and a junior-high student majorly invested in Minecraft.


 

¹There are puns and dad jokes in the book. I won’t lie. They’re there. Not everywhere, but there. Usually as the set-up for something that is actually funny.

²He only meant to give us one copy of the book at Writing Group on Thursday, but he had a stack, and my children, even the adult ones, can be grabby.