Pre-orders for Force Multiplication, Schlock Mercenary Book 12, will open on Monday, May 23rd at 8am Mountain time.
We’re quite pleased with how this book turned out. The stone circuit cover design defines the style we’ll be using for books 12 through 17, and the stuff inside the cover is at least as cool as all that. I love the bonus story that Sandra wrote, and Natalie Barahona’s art is perfect for it. I’m also pleased with the way the Force Multiplication story reads when reading it in one sitting. It’s pretty tight, if I do say so myself.
Force Multiplication is $20.00 + shipping.
Numbered sketch editions are $10 more, and only about 600 of those will be available. If you want one, you need to place your order quickly.
Monday, May 23rd, 8am Mountain time. Maybe mark your calendar?
Other Announcements
As long as you’ve got your calendar open, there are a couple more things to maybe pencil into it.
June 3rd: Planet Mercenary Backerkit Lockdown
If you backed Planet Mercenary, on June 3rd you will no longer be able to change your order. Credit card processing will begin then, so now might be a good time to make sure the card (especially the expiration date) is still valid.
You WILL still be able to change your shipping address after June 3rd. Details are over here on the Kickstarter Page.
Note: We cannot combine Planet Mercenary Kickstarter shipping and Force Multiplication pre-order shipping. Sorry!
July 1st: Registration closes for the Out of Excuses 2016 Writing Workshop and Retreat.
In a nutshell, this event is a Caribbean cruise for writers and students of writing. It’s hosted by the Writing Excuses team, and it will the second time we’ve held the event in the Caribbean.
If you’re interested, don’t delay registering because you might not have until July 1st. We’re limited to 150 attendees, and when we reach the attendance cap, registration closes.

The prototype is a high-res 3D print, so the plastic is translucent instead of opaque. It’s designed to take half-sheets of US Letter sized paper. A full sheet of US Letter, printed with some game map stuff, is shown in the picture above.
After folding that sheet in half, it drops into the screen quite cleanly.
Here’s a better look at the angle. For scale you can see a challenge coin, a couple of poker chips, some playing cards, and a pair of AMD CPU fans, stuck back-to-back because they look cooler that way (they were not cool enough when mounted in the PCs, and have been replaced with off-the-shelf liquid cooling rigs, making our game room much, much quieter, but I digress…)
Here it is from the back. The fiddly-bit sticking out of the corner is a yellow map pin from the local office supply place. Note that the final product will not be translucent enough for anything to be visible through the back.
Obviously it needs to store flat, so the stand detaches quite nicely. As an added bonus, this means you can put a note, or other mission-specific information into it, and pass it to the players, just like the characters in the comic do with their their handbrains.
Sliding things into and out of it is quite easy. If your game is anything like the ones I’ve played, this is a critical feature.