Category Archives: Crossposted

MidAmeriCon II: the 74th World Science Fiction Convention

MidAmericonImageI’ll be in Kansas for the rest of the week. The World Science Fiction Convention is in Kansas City this year under the MidAmeriCon banner for the second time. Is this a weird way to name a thing? Maybe. Is it cool that the convention travels? Absolutely.

And Kansas City is awesome. I’ve been there before, and it’s definitely not a “flyover” location, though I’ll literally be flying over most of the state of Kansas in order to get there on Wednesday.

Potentially disappointing news for Schlock Mercenary shoppers: I am not exhibiting. No booth, no merch. Just me enjoying the show. We just finished our big show of the year, GenCon Indy, which is always a massive undertaking, and for which we have a team of six people. I’m way too tired to try to run a table with a team of just me.

I will, however, have a coupon code available. Catch up with me at one of my panels, or when I’m drawing comics in the hotel lobby (probably the Crowne Plaza) and I’ll teach you the magic word¹.

My Schedule

THURSDAY:

  • 3:00pm, Room 3501b — Combining Artistic Passions, with Erin Wilcox and Bradley Denton

FRIDAY

  • 11:00am, Room 2211 — Kaffeeklatsch: It’s an hour of unstructured discussion with me, you, and about 10 other people, possibly with beverages. You need to register for this one at the show. And you may need to bring your own beverage.
  • 5:00pm, Room 3501d —The Art of Games²: I’m moderating this discussion with Tanglwyst de Holloway, John Picacio, Peter Tieryas, and Brianna Spacekat Wu.

SATURDAY

  • 12:00pm — Autographs and Sketches: They’ve got me down for an hour in the Autograph Area. I will be very lonely. Come and get a sketch card from me (while supplies last.)

SUNDAY

  • 11:00am, 2503b — Zen Scavenger Hunt, with Jack Campbell Jr., Gail Carriger, and Mark Oshiro. It’s a game show of sorts³.

The rest of my schedule is my own, and I’ll probably random-walk my way into good times with my extended Convention Family. I will also spend a lot of time drawing comics, and if I’m up for company while I draw I will tweet my location. It’s totally okay for you to talk to me while I draw. There’s a big chunk of my language-processing brain that just sits idle while I make pictures.

I love WorldCon. Twenty years ago, back when I was ‘just’ a fan, I was told “you should come to WorldCon” by none other than James P. Hogan during an email exchange about his website. Ten years after that I attended my first WorldCon, and stayed up until two in the morning talking comics with him. He is no longer with us, but his welcoming attitude has always stuck with me. It’s just one of the reasons I will always do everything I can to make fans, friends, and fellow creators feel welcome at this event.


 

¹Sandra will teach the magic word to Patreon supporters.

²I’m incredibly excited about this panel, and honored to be given the opportunity to moderate it. My plan is to pump these guests for all of the information, and if you’d like to join me as I learn from them, please do.

³Panelists bring seven items. The audience sends us scavenging, and then each of us must explain why the item we produce from our stash is exactly what they’re looking for. There will be some thick fiction there, I’m sure.

 

 

Ogre: Objective 218

Ogre218I picked up Ogre: Objective 218 at GenCon Indy without having played it, or having seen it played. All I got was the sales pitch from a friend of mine who worked at their booth, and his pitch amounted to “fast-playing card game for two players. Build a supply line to the enemy base and capture it.”

Today I sat down with my 13yo son and played it. He had already consumed the instruction manual, and he taught me to play it in a single round, which lasted about ten minutes.  Over the next half hour we played two more rounds, and at the end of the game session he’d beaten me two to one. It would have been two to zero, but I insisted upon a final game, which I think he may have thrown, because he got both his Ogres out early (read: “as close to simultaneously as the rules allow”) but didn’t press his advantage with cruise missiles.

If you want a tutorial, Steve Jackson and friends have provided one!

I didn’t think Steve Jackson Games could deliver something satisfying that played faster than Zombie Dice¹, but with the help of It’s Your Move Games² they totally did. Ogre: Objective 218 is fun for casual players, and is also good for folks who count cards and adapt their tactics in accordance with shifting statistical models.

It lists at $14.95, and is probably available at any store that carries Munchkin. It’s also available at Amazon, for folks like me who will probably stop leaving their homes once drone delivery of everything is a reality³.


 

¹rp_greendieMy Zombie Dice review is up at Steve Jackson’s site. It glows like the eyes of an irradiated feral ghoul. 

 

²Ogre: Objective 218‘s game mechanics are based on the game Battle for Hill 218, copyright © 2007 by It’s Your Move Games, Inc. Used under license.

³It’s already begun. I move around so little that my FitBit stopped telling me about goals, and simply withered and died, like an unwatered philodendron.

Suicide Squad

SuicideSquadI kind of really liked Suicide Squad. I’ve seen many of the negative reviews, and I can see what people are complaining about, but their reasons for disliking the film weren’t reasons for me to complain. For me, the film’s weaknesses were kind of ordinary, like a grass allergy, rather than epic, like Zod’s allergy to kryptonite¹.

It’s a dark film, which seems pretty appropriate given the tragic (and trigger-level disturbing) origin stories of characters like Harley Quinn and Diablo. While the audience is left with little room to question whether or not the mission is a righteous one, we’re given plenty of space to wind up as we cast aspersions at the folks making the decisions.
EnchantressAnd I’m fine with that. The real world is full of damaged people, the walking wounded outnumbering the blissfully unscathed by a large margin. In Suicide Squad we are given archetypes who show us our damaged selves, and who reach past at least some of their pain to do what little good remains within their reach. And in case that’s a little too deep an analysis, the film is also pretty cool to watch.

My biggest complaint is that the trailers for Suicide Squad pitched me a cross between Leverage and Guardians of the Galaxy. The film falls short of that by quite a bit. I liked the film, but it’s not really the one they advertised.  

There’s a nice teaser halfway through the credits. And when I say “nice,” it has some of the most memorable dialog of the entire film.


¹I tweeted most of that paragraph before putting it in the blog.

 

Batman v Superman: Ultimate Edition

I watched Batman vs Superman: Dawn of Justice, Ultimate Edition two weeks ago, and must now make a confession: I rather liked it.

batman-v-superman-ultimate-edition-blu-ray-coverFor those keeping score at home, this runs counter to my reaction to the theatrical release. The Blu-Ray felt like a completely different movie. Instead of being a gritty eyesore smeared brownly by disappointing portrayals of beloved characters, it was a compelling vision inviting me to distrust the shining, iconic gods of the DC Comics mythos, and then to hold out hope that these paragons of power might earn my trust again in future films.

Not everyone will have the reaction I did, and the stronger people feel about their Bats and Supes, the less likely it will be for them to join me over here. I tried to explain my thoughts to Jim Zub at GenCon, but the conversation did not go well. He punished me by forcing me to riff on “Deadpool” rhymes¹ all weekend.

I believe that the biggest reason the Ultimate Edition works is that key scenes are just a few seconds longer, allowing them to play all the way to their emotional payoff. Consider: the plot of a film can be communicated, start to finish, with trailer-sized snippets. The result will have zero heart because none of the characters will be on-screen long enough to earn the right to resonate with the viewer. As the snippets are lengthened enough to become scenes, and as the scenes are further fleshed out and allowed to become complete, the skeletal plot of the film becomes a story, and the story grows in power until it crosses some threshold and actually works.

In the theatrical release there is a scene where Clark steps, fully-dressed, into the bathtub with Lois. In the Ultimate edition he undresses, and Lois responds to this, to him, with passion. It’s not a full-on “naked-time” scene, but it succeeds where the theatrical release failed: it convinces me not just that they are in love, but that their love is deep, abiding, and above all important.

The Ultimate Edition also adds lots of completely new scenes, and I think the folks laying it out may have punched the colors up just a bit from the sepia-shifted pallor I suffered through in the theater. For all their work on the principal film, my favorite part of the Blu-Ray was the featurette on the history of Wonder Woman. I watched that and for the first time felt just how important a character she is, and how critical it is to our culture that her next big-screen portrayal be done well.

Batman v. Superman: Dawn of Justice, Ultimate Edition accomplished what I did not think was possible: it got me excited about what’s coming from the DC Comics movies in the next couple of years.


¹ JIM: “He’s an assassin, and he loves his oatmeal”
ME: “Wait, what?”
JIM: “Deadgruel.”