We watched Sky High as a family this evening (sort of… Patches and Gleek are another story that maybe sandratayler will tell) and at the end of the show I realized something… flying superheroes all do it wrong.
Flying head-first means your weakest limbs (arms) are protecting your most vital organ (brain) from impact, while your most critical break-point (neck) is craned unnaturally far back to allow you to see where you’re going.
Take a cue from Ender’s Game, heroes. Fly FEET FIRST.
Flying feet first is easier on your neck, you are leading with your strongest limbs (and your cool boots), and if you hit something unexpectedly, your whole BODY is between that brick wall and your precious brain. As a bonus, your cape won’t be whipping your thighs — it’ll be trailing behind you, making you look like you’re twice as big as your really are.
The only drawback is that the comic-book artists who are hired to chronicle your exploits will have to learn a whole new set of stock poses.