Mugging Leprechauns Before Bed

I was in a terrible mood yesterday. Mostly it was a bad mental health day, which is sad because it was also our 21st wedding anniversary, but Sandra and I managed to have a nice day in spite of my metabolically induced crushing despair.

Right before bed I decided to do some reading, and I started back in on my brother Randy’s book, Mugging Leprechauns is Totally Legal.

I fell asleep with a smile on my face. That book is like magic.

Best Sixty-Seven Cents Ever

“Yet Another Zombie Defense Game,” normally $1.99, was on sale for $0.67. I bought a copy for me and had way more mindless fun than if I’d stuck 75 cents in an arcade game. So I bought three more copies and gifted them to my zombie-killing kids. Then my boys and I played together for about an hour and a half.

It’s a top-down, 3rd-person shooter with arrow keys for movement and the mouse for aiming, firing, and switching weapons. It’s played on a super-simple board — pavement with a single street lamp in the center. The zombies spawn at the edges and rush inward.

Survive the night and the next day you can shop for better weapons, ammo, etc.

Mindless, yes, but I had a great time with my sons. Yes, I’m in for more than just sixty-seven cents now. I’m in for $2.68 plus tax, but I stand by that subject line.

Developing the Schlock Mercenary Role-Playing Game

Alan Bahr and I are designing and developing the Schlock Mercenary Role-Playing Game. I’ve mentioned this project before. It’s something we’ve had in the works since late fall of 2013, and it’s coming along nicely.

If it’s something you’re interested in, you can learn more over at  schlocktroops.com, and you can follow our progress  via the Schlocktroops RSS feed. We hope to Kickstart the game during the first half of 2015, and ship it in time for Christmas of that year, but our production plan may change in the next six months as we put the last of the pieces in place.

Writer, Illustrator, Consumer