Salt Lake Comic Con: Time for Big-Boy Pants and Postage Stamps

The lines at Salt Lake Comic Con on Thursday were astounding. The turnout was absolutely amazing.

And appalling, because these lines were for picking up VIP and GOLD badges. If people wanted to just pay at the door and get into the show with a wrist-band, they could walk straight in, but tens of thousands of pre-registered attendees stood outside for hours waiting to pick up their badges. Meanwhile, thousands of vendors and presenters waited inside the building wondering where everybody was.

The problem is that Salt Lake Comic Con hoped to process 100,000-ish registrations in advance by having people come to  satellite locations for badge pick-up throughout Salt Lake and Utah Counties. These were open (and obviously under-utilized) on Monday, Tuesday, and  Wednesday.

Why didn’t it work? Because Salt Lake Comic Con expected customers to change their behavior. They expected these people to go out of their way, to make a special trip out just for badges.

Stupid.

Newbie mistake.

You don’t solve a problem of this scale by asking 100,000 people to act differently. You modify your OWN process so that their existing behavior becomes part of the solution. This is event management 101.

Put on big-boy pants, Salt Lake Comic Con, and do what the real conventions do: mail badges to people in advance. You’ve got tens of thousands of enthusiastic fans pre-registering with credit-card numbers. Collecting a mailing address during pre-reg is easy.

But how bad is the problem, really? Simply put, people who paid in advance for three days of convention will only get two days.

Dan Farr and the Salt Lake Comic Con organization know this.  If badges don’t go into the mail for the next show, Dan Farr knows that he’s taking a day of the convention away from tens of thousands of people whose money he took.

My real concern, though, is  whether the thousands of people who got turned away from entry after waiting in line all day Thursday will ever bother coming back.  This is the third time that Salt Lake Comic Con has failed to get paying attendees through the door in a timely manner.

I applaud folks like my friend Nick, who is their head of security, who scrambled on-site to make the most of a terrible situation. I’m pleased with the good behavior of the attendees who did make it inside, and who set aside their frustration and anger and enjoyed the show for the hour or two they were able to. I’m excited to be part of such a big, enthusiastic show. Of course, I was inside the building at 9am as a vendor, and by around 4pm I was seriously wondering where all the people were.

Find Me This Weekend at Salt Lake Comic Con!

I’m at Salt Lake Comic Con this Thursday, Friday, and Saturday!

Schlock Mercenary merchandise will be in booth 1600, but that number is misleading. We’re at the west end of Aisle 700, right across from The Pie Pizzeria booth. My full schedule is below, but the booth will be staffed the whole time the expo hall is open.

THURSDAY

  • 1:00pm-5:30pm: Expo Hall, Booth 1600 – I’ll sign and sketch in books at no charge. If it gets slow, I’ll be penciling and inking strips. Come watch me work!
  • 6:00pm-6:50pm: Room 251 – Choose Your Own Apocalypse! It’s an audience-participation game show type thing in which each of the panelists tries to woo the audience over to their point of view.
  • 7:00pm-8:00pm: Expo Hall, Booth 1600 – signing, sketching, and working on the comic.

FRIDAY

  • 10:00am-noon: Booth 1600
  • 12:00pm-12:50pm: Room 150G – XDM: Xtreme Dungeon Mastery and the Xtreme Player Codex, with Tracy and Curtis Hickman
  • 1:00pm-1:50pm: Expo Hall, Booth 1600
  • 2:00pm-2:50pm: Room 255C – Inside Schlock Mercenary! All that behind-the-scenes stuff… ask me anything!
  • 3:00pm-4:00pm: Expo Hall, Booth 1600
  • 5:00pm-5:50pm: Room 251a – Writing and Mental Health with Robison Wells.
  • 6:00pm-8:00pm: Expo Hall, Booth 1600
  • 8:00pm-8:50pm: Room250a – Guardians of the Galaxy: Post-Mortem (I guess my movie reviewing makes me an expert?)

SATURDAY

  • 10:00am-11:00am: Expo Hall, Booth 1600
  • 11:00am-11:50am: Publishing, Marketing, and Making a Living from a Digital Comic Book
  • 12:00pm-3:00pm: Expo Hall, Booth 1600
  • 4:00pm-4:50pm: Room 255F – Writing Humor: Learning to be Funny on the Page
  • 5:00pm-6:00pm: Expo Hall, Booth 1600
  • 7:00pm-7:50pm: Room 255F – Writing Excuses Unplugged, with Brandon Sanderson and Dan Wells. 

It’s going to be a very busy show for me. I’m sharing booth space with Brian McClellan, so even when I’m not on stage I’ll probably be goofing off in entertaining ways.

I probably shouldn’t promise that. But come see us!

Shipstar by Gregory Benford and Larry Niven

BowlOfHeavenLast year I read Bowl of Heaven by Benford and Niven, and really enjoyed it. The book had lots going for it, and my biggest complaint was that it ended pretty much in the middle of the story. Sure, local threads got wrapped up, but the overarching crisis had not been resolved.

Shipstar resolves it nicely. Shipstar

This is science fiction like the kind I grew up loving, in which the scale of engineering evokes sense of wonder, and the setting is a critical player in the story being told. The second volume adds of detail the setting and depth to the characters, and of course it finishes the story much more satisfactorily.

Thanks to Writing Excuses I’m pretty interested in the process of creating the things that I like, and I was delighted to find afterwords by both authors. These essays by Benford and Niven were fascinating, not only for what they said (lots of cool things about designing BDOs, B-“Smart”-Os, and eon-spanning civilizations), but for what they didn’t say. In particular, they made no mention to specifics in designing characters. I’m sure that’s something that the authors did, but for some reason that’s not what they thought would interest us in the essays.

I wish they had, because the alien characters were interesting and distinct, and the human characters got a lot deeper with the second volume. I’d love to know what went into making that happen.

At the end of Bowl of Heaven I was pretty sure I knew what Shipstar‘s big reveal was going to be. I got the reveal right, but it wasn’t the big one. I’m quite happy to have been mostly wrong. Shipstar had a bunch of new things in it (something to shop for in a new book, obviously,) and I found the reveals very satisfactory, right down to the surprising-yet-inevitable bits.

Writer, Illustrator, Consumer