All posts by Howard Tayler

Musing upon Walt Marvel Disney Comics…

Forget the humor inherent in Wolverine showing up in Kingdom Hearts, or a Howard the Darkwing Duck consolidation (let alone Mickey doing cameos in Deadpool,) I want to address the absolute perfection of this merger:

Both companies have iconic characters as their stock-in-trade. And the characters are so iconic they stop being characters. In fact, they stop being interesting. Mickey Mouse and Spider-Man are both franchises, like Tony the Tiger or the Pillsbury Dough-boy. When was the last time any of them got lasting character development? And by lasting I mean “didn’t get stripped away with the last reset.”

Answer: DECADES.

So… Marvel and Disney have always shared a certain measure of business philosophy in this regard. Now they can share business practices, HR departments, and script doctors, too. What will change? Marvel will get more efficient, Disney will get bigger, and super-hero comics will remain utterly staid and boring.

It really is the perfect merger. Unless you were hoping that comics would get more interesting.

My favorite part about GenCon

I think my favorite part about GenCon was when my good friend ssanfratello showed up on Saturday evening following a 5-hour drive from Michigan, and he, Jonathan “Skippy” Schwarz and I went out for dinner. Skippy had a game demo to run aftewards, so Sal and I hit the convention center (which had just been emptied, and then re-filled thanks to a fire alarm) and walked through the game areas.

Upshot: For me it’s never about places or events. It’s always about people. The thrill of a convention center full of cool displays and awesome programming pales quickly when I bump into a friend and we get to geek out together.

Sandra was suggesting family trips for next summer and I realized that I don’t care where we go as long as we go someplace where there are people I like. Sure, sure, I’ll be going WITH people I like, but I want to catch up with old friends and make new ones. I don’t need to see the sights, ride the rides, or even eat the authentic eats. Not unless I’m doing it with friends.

Leaving Indy, the magic is gone

I am always saddened when I stay in a convention hotel beyond the end of the con. The cool, nerdy, familiar things are gone and the place is just a hotel again. Here in downtown Indy the GenCon layer has been stripped away from countless locations and it’s just another city center. My tribe has left. The magic is gone.

Maybe this is a good thing, because it leaves me all the more anxious to be home again. My plane leaves at 11am. Not soon enough.

Posted via LiveJournal.app.

A Quick Critical Analysis of “Taken”

Rented Taken this evening. I kept hearing good things about it.

If you haven’t seen the film by now it’s probably because the “super-spy father saves abducted daughter” genre isn’t your thing. I can understand that. What’s neat is that this film does a great job of putting the hero in crisis situations.

Sure, you expect the hero to fight more effectively than the bad guys. You expect him to track more effectively than they hide. He’s a super-spy, after all. You know he’s going to live, right? But the three real crises the film provides work around that.

Spoilers follow. But it’s been on DVD for a while now, so I’m declaring us to be beyond the statute of limitations. No LJ-cut for you!

Crisis #1: He’s too late. That’s our biggest fear, right? Well… he can’t be too late to save his daughter or the film becomes pointless. So he’s too late to save the friend. I saw this coming, but it was still well-done.

Crisis #2: He has to do something unthinkable in order to progress. I thought this was going to be the torture scene, but I was wrong. The unthinkable thing he does is shoot an innocent woman at the dinner table in order to get her corrupt government official husband to talk. He doesn’t kill her, but he threatens to. This I did not see coming, and it added a measure of depth to the character that was equally unexpected. The hero really is a horrible person… but we still want to see him win.

Crisis #3: He gets captured. This is obvious, we all expect it and see it coming, and I even predicted exactly when it would happen (within two minutes of him finally finding his daughter) but it was still effective.

Lessons here? Well… if you want to crank up the tension, find good crises for your heroes. If you can be unpredictable, great. If not, try to take the expected crises and deliver them in unexpected ways. This film pretty much delivered exactly what it said it would, and had very little to offer in terms of plot complexity, but still worked because of how nicely the crises were executed.