Tag Archives: Planet Mercenary RPG

The Game Chief’s Handbrain

Two years ago I had this idea for what I really wanted in an RPG screen. We spent a chunk of R&D budget determining whether it was a thing that we could actually make, and it turns out we can. So we are!

The project is 97% funded as of this writing. The molds have been tooled, and the manufacturer is waiting on us. When our Kickstarter closes we will tell them how many to make. This is going to fulfill very quickly¹.

We’ll be including PDF templates for the half-sheets, to help you align whatever information you want on the drop-ins you print, and we’ll be including some Planet Mercenary drop-ins as well. Oh, and we’ll include an adventure, “Size Might Matter,” which will debut at Gen-Con.

If this is a thing you want, you should act soon. The Kickstarter only runs for 17 more days, because our manufacturer really does need to get started.


¹ The Planet Mercenary Kickstarter is going to be fulfilled at around the same time as this one, because it’s off to the printer now. By the end of July we’ll have gotten everybody their physical products for all this stuff. 

PLANET MERCENARY Goes to Print This Monday

Ten days ago I finished my last big piece of writing for Planet Mercenary. Yesterday Sandra and I finished the last small piece. Today we reviewed the cover layout, and realized it’s ready to be sent to the printer.

This has taken much longer than I wanted it to, but the project looks much, much better than I believed it could. Part of the delay is due to repeated discoveries that we could be doing something better, and then deciding to do it better. And of course another part of the delay is us not knowing how to work as quickly as we originally thought we could.

If you backed the project, your book (and anything else that ships with it) will be shipped July. If you didn’t back the project you can still use Backerkit to place a pre-order, but that link will go away in a few weeks. Eventually we’ll have Planet Mercenary in the Schlock Mercenary Store, but that’s not going to happen before July.

I need to write a whole different post talking about how awesome Sandra and Alan are, and how grateful I am that they figured out how to work with, and around me. For now I’ll just say that in terms of actual work done, Sandra’s name is listed at least one position too far to the right.


Note: The cover art above is by Jeff Zugale, and was laid out (along with the rest of the pages in the book) by Mike Brodu under Sandra Tayler‘s direction. The fact that the logo I designed two years ago is still a part of all this is evidence more of the force of my personality than my skill at logo design.

Seventy Maxims, Maximally Available

Seventy Maxims of Maximally Effective Mercenaries is now available.

At this time, the book is only available from the Planet Mercenary backerkit page. The Planet Mercenary RPG is not yet shipping, so if you want your Seventy Maxims book to ship immediately, make sure it’s the only thing you put in your cart.

There are two editions, which we’re calling “Pristine” and “Defaced.” Cover-compareThey are both in-universe artifacts: the pristine version is one of the thousands of copies of the Seventy Maxims book that the average connoisseur of 31st century printed collectibles might find themselves fortunate enough to acquire; the defaced version is the copy that CDS Sergeant Edwards¹ handed to Private Karl Tagon on March 1st, 3035.

Karl’s book has some mileage on it. He made notes on the pages, and on January 28th, 3093, handed it off to his son, Captain Kaff Tagon, who had it for six years, making his own notes. He gifted it to Captain Alexia Murtaugh in 3099, and she added her notes. When Murtaugh was injured in early 3100 Sergeant Schlock went through her stuff, and borrowed the book. He found a felt-tip pen, too, and treated the existing notes as permission to deploy it.

The pages of the two books look quite a bit different.

M27-Compare

M44-compare

 

Both books have scholarly² commentary at the bottom of each maxim’s page, and and the scholars do not always agree with the sentiment of the source material.

This book took a lot more work than we thought it would, but based on the response from people who’ve already gotten their copies, all that work was worth it.


 

¹ Sergeant Edwards, later Banneret Commodore Edwards of the Continuance Fleet, does not appear in the comic strip anywhere. Maybe someday I’ll tell his full story. 

² The scholars in question are all me. I had far too much fun critically pontificating on my own writing.  

 

Die Hard Metal Dice: I Love These Things

The moment I held these in my hand I knew I had to own them.

dieharddiceinhand

These are metal dice from Die Hard Dice¹, and if you like the feeling of doing something significant when you’re rolling dice, you will like rolling these.

dieharddicebattleworncopper
Battleworn Copper RPG set from Die Hard Dice

The set pictured above is the “ancient” finish. I selected “Brilliant Gold,” “Battleworn Copper,” and Nickel for myself. When  I ran the Planet Mercenary play test at ConFusion I used two nickel six-siders and one gold one, which is pretty much perfect for the permutation factoring built into the Mayhem system.

I got the metal boxes for mine, along with a play mat which protects the surface of the table, and distributes enough of the throw² energy that the dice stay on the table, even when you roll them in a bit of a panic. I can’t properly describe my delight at the kinesthetic experience provided by these dice. I can describe the jealousy of the others seated at the game table, but I shan’t, because I hold those fine individuals blameless. I’d be jealous too.

The RPG sets (d20, d12, 2xd10, d8, d6, and d4) plus a metal box are $26.50. The 5xd6 sets are $18. The play mat is $8. There are “Brilliant Gold” RPG sets available with the box at scratch-and-dent pricing for $18. I don’t know how they scratched or dented the dice themselves, but I assume a diamond press was involved.

When I perused the Die Hard Dice website for links, I found that they have a new series of chrome dice with colored numbers. These will be mine as soon as Sandra gives me permission to spend money again.


 

¹Disclaimer: I accepted these as a gift³, with the understanding that if I loved them, and could in clean conscience recommend them, I would do so. I do, and I can, so I am, and now I have.
²Do not throw-throw these. They will do real⁴ damage. Roll them, like a gamer.
³If you were to take these away from me and tell me I needed to pay $75 to replace them I would do so the moment Sandra looked away from where my wallet currently sits.
If you are actually being attacked by something, these dice will fit in a conventional slingshot and inflict sufficient injury that you might be able to escape while your adversary admires your choice of projectile.